well, why am I even summarising this? It's just Ready Player One. The human race has been relegated to living in toxic urban slums, suppressed and confined to Mega Cities in the year 2054, and the only way to escape the grey void is through Prisma Technologies' remarkable invention, the Hyper Scape, which presents itself a digital city, Neo Arcadia. The Hyper Scape is, in the game's universe, the next version of the Internet, or Internet 2.0 if you will. Yes, in Hyper Scape you are thrown into an open-world arena with little to fight with, and then you and your team are gradually funnelled into an increasingly smaller part of that world in order to encourage conflict so that only one victor ultimately remains, but it's the mobility and verticality that separates this particular version of that expected structure from its peers. The question is, then: is Hyper Scape good enough to stand with the rest of the successes? Let's find out.Īt first glance, Hyper Scape seems to do just the thing that I've come to expect from BR success stories, which is a relatively new spin on a very well-worn and well-known formula. So now that the market seems filled to the brim with worthwhile battle royale experiences, Ubisoft has arrived with Hyper Scape, and the publisher is, of course, hoping, like Apex and Warzone, that there's just enough room for another major hit filled with updates, microtransactions, and one season pass after another. However, as stated above, it's not always strategically sound to headlessly follow a trend created by others, and on the other hand, we have witnessed some prolific and outright embarrassing failures, like The Culling 2, Radical Heights, H1Z1, and even Firestorm in Battlefield V to some extent. While that kind of thinking doesn't always bear fruit, a number of follow-up success stories have emerged, and these are still on-going and successful today, from Apex Legends to Call of Duty: Warzone, from Fortnite to Fall Guys. Hosted by 44 Bytes.After the gigantic, world-spanning, landmark release of PlayerUnknown's Battlegrounds, a tide of developers and publishers were quick to flock to the latest and greatest of gaming trends, the battle royale, to get their slice of the cake. © 2023 Hookshot Media, partner of ReedPop. Multi-Time 'Game Of The Year' Winner Finally Makes Its De. New FPS 'Unrecord' Looks Hyper Realistic, And It Could Be. Ubisoft Reveals Extended 'The Division Heartland' Gamepla. Microsoft Rewards & Xbox: How To Make 20,000 Points Per-M. These 10+ Games Are Coming To Xbox Next Week (April 17-21) Xbox Fan Wins 'Game Pass For Life', But Shockingly Declin. 'No Xbox' Begins Trending On Twitter As Another Game Skip. Six Games Are Confirmed For Xbox Game Pass In May 2023 So. These Seven Games Are Coming To Xbox Game Pass (April 20. These 30+ Games Are Coming To Xbox Next Week (April 24-28) How To Complete All Xbox Game Pass Quests In 2023 Two Additions Are Available Today With Xbox Game Pass (Ap. Your devotion to the game we built will always be cherished. To the Hyper Scape community, thank you for your passion and dedication to the world of Neo Arcadia both inside and outside of the game. We will be taking key learnings from this game into future products. We set out to create a vertical, close-quarters, and fast-paced shooter experience and we are extremely grateful to our community for joining us on our journey. We have made the difficult decision to end development of Hyper Scape and shut the game down as of April 28th. Here's Ubisoft's rather brief closing message: Ubisoft tried to set itself apart by gunning for a more futuristic take on the genre, but it never quite clicked. Ubisoft brought Hyper Scape to market in August 2020, not long after Warzone started to really take off. If you don't remember this one, we can't really blame you. Ubisoft has learnt this the hard way, as its own Hyper Scape BR will close down after less than two years. Competition is fierce, with the likes of Fortnite, Apex Legends and Warzone ruling the roost.
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